Removing implicit vector add/sub.

This commit is contained in:
Ben Vanik
2014-08-23 16:32:40 -07:00
parent 7ebba018ad
commit 423790209b
3 changed files with 6 additions and 44 deletions

View File

@@ -344,7 +344,7 @@ XEEMITTER(vaddcuw, 0x10000180, VX)(PPCHIRBuilder& f, InstrData& i) {
int InstrEmit_vaddfp_(PPCHIRBuilder& f, uint32_t vd, uint32_t va, uint32_t vb) {
// (VD) <- (VA) + (VB) (4 x fp)
Value* v = f.Add(f.LoadVR(va), f.LoadVR(vb));
Value* v = f.VectorAdd(f.LoadVR(va), f.LoadVR(vb), FLOAT32_TYPE);
f.StoreVR(vd, v);
return 0;
}
@@ -1568,7 +1568,7 @@ XEEMITTER(vsubcuw, 0x10000580, VX)(PPCHIRBuilder& f, InstrData& i) {
int InstrEmit_vsubfp_(PPCHIRBuilder& f, uint32_t vd, uint32_t va, uint32_t vb) {
// (VD) <- (VA) - (VB) (4 x fp)
Value* v = f.Sub(f.LoadVR(va), f.LoadVR(vb));
Value* v = f.VectorSub(f.LoadVR(va), f.LoadVR(vb), FLOAT32_TYPE);
f.StoreVR(vd, v);
return 0;
}