Fixing divd constant.
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@@ -385,7 +385,7 @@ class Value {
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bool Add(Value* other);
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bool Sub(Value* other);
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void Mul(Value* other);
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void Div(Value* other);
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void Div(Value* other, bool is_unsigned);
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static void MulAdd(Value* dest, Value* value1, Value* value2, Value* value3);
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static void MulSub(Value* dest, Value* value1, Value* value2, Value* value3);
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void Neg();
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