[D3D12] Load D3D dynamically
This commit is contained in:
@@ -25,15 +25,18 @@ namespace d3d12 {
|
||||
|
||||
std::unique_ptr<D3D12Provider> D3D12Provider::Create(Window* main_window) {
|
||||
std::unique_ptr<D3D12Provider> provider(new D3D12Provider(main_window));
|
||||
if (!provider->Initialize()) {
|
||||
xe::FatalError(
|
||||
"Unable to initialize Direct3D 12 graphics subsystem.\n"
|
||||
"\n"
|
||||
"Ensure that you have the latest drivers for your GPU and it supports "
|
||||
"Direct3D 12 feature level 11_0.\n"
|
||||
"\n"
|
||||
"See http://xenia.jp/faq/ for more information and a list of supported "
|
||||
"GPUs.");
|
||||
InitializationResult result = provider->Initialize();
|
||||
if (result != InitializationResult::kSucceeded) {
|
||||
if (result != InitializationResult::kLibraryLoadFailed) {
|
||||
xe::FatalError(
|
||||
"Unable to initialize Direct3D 12 graphics subsystem.\n"
|
||||
"\n"
|
||||
"Ensure that you have the latest drivers for your GPU and it "
|
||||
"supports Direct3D 12 feature level 11_0.\n"
|
||||
"\n"
|
||||
"See http://xenia.jp/faq/ for more information and a list of "
|
||||
"supported GPUs.");
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
return provider;
|
||||
@@ -55,14 +58,57 @@ D3D12Provider::~D3D12Provider() {
|
||||
if (dxgi_factory_ != nullptr) {
|
||||
dxgi_factory_->Release();
|
||||
}
|
||||
|
||||
if (library_d3dcompiler_ != nullptr) {
|
||||
FreeLibrary(library_d3dcompiler_);
|
||||
}
|
||||
if (library_d3d12_ != nullptr) {
|
||||
FreeLibrary(library_d3d12_);
|
||||
}
|
||||
if (library_dxgi_ != nullptr) {
|
||||
FreeLibrary(library_dxgi_);
|
||||
}
|
||||
}
|
||||
|
||||
bool D3D12Provider::Initialize() {
|
||||
D3D12Provider::InitializationResult D3D12Provider::Initialize() {
|
||||
// Load the libraries.
|
||||
library_dxgi_ = LoadLibrary(L"dxgi.dll");
|
||||
library_d3d12_ = LoadLibrary(L"D3D12.dll");
|
||||
library_d3dcompiler_ = LoadLibrary(L"D3DCompiler_47.dll");
|
||||
if (library_dxgi_ == nullptr || library_d3d12_ == nullptr ||
|
||||
library_d3dcompiler_ == nullptr) {
|
||||
return InitializationResult::kLibraryLoadFailed;
|
||||
}
|
||||
bool libraries_loaded = true;
|
||||
libraries_loaded &=
|
||||
(pfn_create_dxgi_factory2_ = PFNCreateDXGIFactory2(
|
||||
GetProcAddress(library_dxgi_, "CreateDXGIFactory2"))) != nullptr;
|
||||
libraries_loaded &=
|
||||
(pfn_dxgi_get_debug_interface1_ = PFNDXGIGetDebugInterface1(
|
||||
GetProcAddress(library_dxgi_, "DXGIGetDebugInterface1"))) != nullptr;
|
||||
libraries_loaded &=
|
||||
(pfn_d3d12_get_debug_interface_ = PFN_D3D12_GET_DEBUG_INTERFACE(
|
||||
GetProcAddress(library_d3d12_, "D3D12GetDebugInterface"))) !=
|
||||
nullptr;
|
||||
libraries_loaded &=
|
||||
(pfn_d3d12_create_device_ = PFN_D3D12_CREATE_DEVICE(
|
||||
GetProcAddress(library_d3d12_, "D3D12CreateDevice"))) != nullptr;
|
||||
libraries_loaded &=
|
||||
(pfn_d3d12_serialize_root_signature_ = PFN_D3D12_SERIALIZE_ROOT_SIGNATURE(
|
||||
GetProcAddress(library_d3d12_, "D3D12SerializeRootSignature"))) !=
|
||||
nullptr;
|
||||
libraries_loaded &= (pfn_d3d_disassemble_ = pD3DDisassemble(GetProcAddress(
|
||||
library_d3dcompiler_, "D3DDisassemble"))) != nullptr;
|
||||
if (!libraries_loaded) {
|
||||
return InitializationResult::kLibraryLoadFailed;
|
||||
}
|
||||
|
||||
// Enable the debug layer.
|
||||
bool debug = FLAGS_d3d12_debug;
|
||||
if (debug) {
|
||||
ID3D12Debug* debug_interface;
|
||||
if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debug_interface)))) {
|
||||
if (SUCCEEDED(
|
||||
pfn_d3d12_get_debug_interface_(IID_PPV_ARGS(&debug_interface)))) {
|
||||
debug_interface->EnableDebugLayer();
|
||||
debug_interface->Release();
|
||||
} else {
|
||||
@@ -73,10 +119,10 @@ bool D3D12Provider::Initialize() {
|
||||
|
||||
// Create the DXGI factory.
|
||||
IDXGIFactory2* dxgi_factory;
|
||||
if (FAILED(CreateDXGIFactory2(debug ? DXGI_CREATE_FACTORY_DEBUG : 0,
|
||||
IID_PPV_ARGS(&dxgi_factory)))) {
|
||||
if (FAILED(pfn_create_dxgi_factory2_(debug ? DXGI_CREATE_FACTORY_DEBUG : 0,
|
||||
IID_PPV_ARGS(&dxgi_factory)))) {
|
||||
XELOGE("Failed to create a DXGI factory");
|
||||
return false;
|
||||
return InitializationResult::kDeviceInitializationFailed;
|
||||
}
|
||||
|
||||
// Choose the adapter and create a device with required features.
|
||||
@@ -86,8 +132,8 @@ bool D3D12Provider::Initialize() {
|
||||
while (dxgi_factory->EnumAdapters1(adapter_index, &adapter) == S_OK) {
|
||||
DXGI_ADAPTER_DESC1 adapter_desc;
|
||||
if (SUCCEEDED(adapter->GetDesc1(&adapter_desc))) {
|
||||
if (SUCCEEDED(D3D12CreateDevice(adapter, D3D_FEATURE_LEVEL_11_0,
|
||||
_uuidof(ID3D12Device), nullptr))) {
|
||||
if (SUCCEEDED(pfn_d3d12_create_device_(adapter, D3D_FEATURE_LEVEL_11_0,
|
||||
_uuidof(ID3D12Device), nullptr))) {
|
||||
if (FLAGS_d3d12_adapter_index >= 0) {
|
||||
if (adapter_index == FLAGS_d3d12_adapter_index) {
|
||||
break;
|
||||
@@ -110,15 +156,15 @@ bool D3D12Provider::Initialize() {
|
||||
if (adapter == nullptr) {
|
||||
XELOGE("Failed to get an adapter supporting Direct3D feature level 11_0.");
|
||||
dxgi_factory->Release();
|
||||
return false;
|
||||
return InitializationResult::kDeviceInitializationFailed;
|
||||
}
|
||||
ID3D12Device* device;
|
||||
if (FAILED(D3D12CreateDevice(adapter, D3D_FEATURE_LEVEL_11_0,
|
||||
IID_PPV_ARGS(&device)))) {
|
||||
if (FAILED(pfn_d3d12_create_device_(adapter, D3D_FEATURE_LEVEL_11_0,
|
||||
IID_PPV_ARGS(&device)))) {
|
||||
XELOGE("Failed to create a Direct3D 12 feature level 11_0 device.");
|
||||
adapter->Release();
|
||||
dxgi_factory->Release();
|
||||
return false;
|
||||
return InitializationResult::kDeviceInitializationFailed;
|
||||
}
|
||||
adapter->Release();
|
||||
|
||||
@@ -172,11 +218,11 @@ bool D3D12Provider::Initialize() {
|
||||
tiled_resources_tier_, programmable_sample_positions_tier_,
|
||||
rasterizer_ordered_views_supported_ ? "" : "un");
|
||||
|
||||
// Get the graphics analysis interface, will silently fail if PIX not
|
||||
// Get the graphics analysis interface, will silently fail if PIX is not
|
||||
// attached.
|
||||
DXGIGetDebugInterface1(0, IID_PPV_ARGS(&graphics_analysis_));
|
||||
pfn_dxgi_get_debug_interface1_(0, IID_PPV_ARGS(&graphics_analysis_));
|
||||
|
||||
return true;
|
||||
return InitializationResult::kSucceeded;
|
||||
}
|
||||
|
||||
std::unique_ptr<GraphicsContext> D3D12Provider::CreateContext(
|
||||
|
||||
Reference in New Issue
Block a user