[GPU] Rename PrimitiveTwoFaced to PrimitivePolygonal, add rects to it and ignore fill modes for non-polygons

This commit is contained in:
Triang3l
2020-11-19 23:55:49 +03:00
parent 3ff5965133
commit 44a3f200c3
6 changed files with 38 additions and 28 deletions

View File

@@ -770,7 +770,7 @@ void DxbcShaderTranslator::StartPixelShader() {
uint32_t(CbufferRegister::kSystemConstants),
kSysConst_Flags_Vec)
.Select(kSysConst_Flags_Comp),
DxbcSrc::LU(kSysFlag_PrimitiveTwoFaced));
DxbcSrc::LU(kSysFlag_PrimitivePolygonal));
DxbcOpIf(true, DxbcSrc::R(param_gen_temp, DxbcSrc::kZZZZ));
{
// Negate modifier flips the sign bit even for 0 - set it to minus for