Merge branch 'master' into vulkan

This commit is contained in:
Triang3l
2020-11-16 23:17:50 +03:00
35 changed files with 2530 additions and 748 deletions

View File

@@ -26,19 +26,22 @@ void main(point XeVertexPreGS xe_in[1],
clamp(point_size, xe_point_size_min_max.xx, xe_point_size_min_max.yy) *
xe_point_screen_to_ndc * xe_in[0].post_gs.position.w;
xe_out.point_params.xy = float2(0.0, 1.0);
xe_out.position.xy =
xe_in[0].post_gs.position.xy + float2(-1.0, 1.0) * point_size;
xe_stream.Append(xe_out);
xe_out.point_params.xy = float2(1.0, 1.0);
xe_out.position.xy = xe_in[0].post_gs.position.xy + point_size;
xe_stream.Append(xe_out);
xe_out.point_params.xy = float2(0.0, 0.0);
// TODO(Triang3l): On Vulkan, sign of Y needs to inverted because of
// upper-left origin.
// TODO(Triang3l): Investigate the true signs of point sprites.
xe_out.position.xy =
xe_in[0].post_gs.position.xy + float2(-point_size.x, point_size.y);
xe_stream.Append(xe_out);
xe_out.point_params.xy = float2(0.0, 1.0);
xe_out.position.xy = xe_in[0].post_gs.position.xy - point_size;
xe_stream.Append(xe_out);
xe_out.point_params.xy = float2(1.0, 0.0);
xe_out.position.xy = xe_in[0].post_gs.position.xy + point_size;
xe_stream.Append(xe_out);
xe_out.point_params.xy = float2(1.0, 1.0);
xe_out.position.xy =
xe_in[0].post_gs.position.xy + float2(1.0, -1.0) * point_size;
xe_in[0].post_gs.position.xy + float2(point_size.x, -point_size.y);
xe_stream.Append(xe_out);
xe_stream.RestartStrip();
}