Implemented Controller Hotkeys (#111)
Implemented Controller Hotkeys Added controller hotkeys Added guide button support for XInput and winkey The hotkey configurations can be found in HID -> Display controller hotkeys If the Xbox Gamebar overlay is enabled then use the Back button instead of the Guide button. - Fixed hotkey thread destruction - Fixed XINPUT_STATE by padding 4 bytes - Added hotkey vibration for user feedback - Replaced MessageBoxA with ImGuiDialog::ShowMessageBox Co-authored-by: Margen67 <Margen67@users.noreply.github.com>
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@@ -42,6 +42,14 @@
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namespace xe {
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namespace gpu {
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enum class D3D12GPUSetting {
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ReadbackResolve,
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ClearMemoryPageState,
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};
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void D3D12SaveGPUSetting(D3D12GPUSetting setting, uint64_t value);
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namespace d3d12 {
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struct MemExportRange {
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uint32_t base_address_dwords;
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