[D3D12] Don't create RT store pipelines with ROV

This commit is contained in:
Triang3l
2019-04-11 12:05:13 +03:00
parent 88c594ca3b
commit 45cee3f871
2 changed files with 15 additions and 5 deletions

View File

@@ -586,6 +586,7 @@ class RenderTargetCache {
edram_load_store_mode_info_[size_t(EDRAMLoadStoreMode::kCount)];
ID3D12PipelineState*
edram_load_pipelines_[size_t(EDRAMLoadStoreMode::kCount)] = {};
// Store pipelines are not created with ROV.
ID3D12PipelineState*
edram_store_pipelines_[size_t(EDRAMLoadStoreMode::kCount)] = {};
ID3D12PipelineState*