Breakpoint hits reaching all the way to UI.
Nasty json only hackery right now, but fixable to support other protocols.
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@@ -91,6 +91,7 @@ private:
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typedef std::unordered_map<std::string, alloy::runtime::Breakpoint*> BreakpointMap;
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BreakpointMap breakpoints_;
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};
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xe_mutex_t* debug_client_states_lock_;
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typedef std::unordered_map<uint32_t, DebugClientState*> DebugClientStateMap;
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DebugClientStateMap debug_client_states_;
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};
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