Ignore requests for kernel32.dll
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@@ -75,6 +75,9 @@ XModule* KernelState::GetModule(const char* name) {
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auto module = emulator_->xboxkrnl();
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module->Retain();
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return module;
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} else if (xestrcasecmpa(name, "kernel32.dll") == 0) {
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// Some games request this, for some reason. wtf.
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return NULL;
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} else {
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// TODO(benvanik): support user modules/loading/etc.
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XEASSERTALWAYS();
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@@ -208,9 +208,7 @@ SHIM_CALL XexGetModuleHandle_shim(
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X_HANDLE module_handle = 0;
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int result = xeXexGetModuleHandle(module_name, &module_handle);
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if (result) {
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SHIM_SET_MEM_32(module_handle_ptr, module_handle);
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}
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SHIM_SET_MEM_32(module_handle_ptr, module_handle);
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SHIM_SET_RETURN_32(result);
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}
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