Cleaning up debugger threading and adding hacky callstacks to UI.
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@@ -17,13 +17,7 @@ namespace ui {
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namespace model {
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void Module::Update(const proto::ModuleListEntry* entry) {
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if (!entry_.module_handle) {
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std::memcpy(&entry_, entry, sizeof(entry_));
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} else {
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std::memcpy(&temp_entry_, entry, sizeof(temp_entry_));
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system_->loop()->Post(
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[this]() { std::memcpy(&entry_, &temp_entry_, sizeof(temp_entry_)); });
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}
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std::memcpy(&entry_, entry, sizeof(entry_));
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}
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} // namespace model
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