Track batch fences with the batches.
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@@ -54,23 +54,25 @@ class BufferCache {
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std::pair<VkDeviceSize, VkDeviceSize> UploadConstantRegisters(
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const Shader::ConstantRegisterMap& vertex_constant_register_map,
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const Shader::ConstantRegisterMap& pixel_constant_register_map,
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std::shared_ptr<ui::vulkan::Fence> fence);
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VkFence fence);
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// Uploads index buffer data from guest memory, possibly eliding with
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// recently uploaded data or cached copies.
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// Returns a buffer and offset that can be used with vkCmdBindIndexBuffer.
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// Size will be VK_WHOLE_SIZE if the data could not be uploaded (OOM).
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std::pair<VkBuffer, VkDeviceSize> UploadIndexBuffer(
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const void* source_ptr, size_t source_length, IndexFormat format,
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std::shared_ptr<ui::vulkan::Fence> fence);
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std::pair<VkBuffer, VkDeviceSize> UploadIndexBuffer(const void* source_ptr,
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size_t source_length,
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IndexFormat format,
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VkFence fence);
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// Uploads vertex buffer data from guest memory, possibly eliding with
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// recently uploaded data or cached copies.
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// Returns a buffer and offset that can be used with vkCmdBindVertexBuffers.
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// Size will be VK_WHOLE_SIZE if the data could not be uploaded (OOM).
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std::pair<VkBuffer, VkDeviceSize> UploadVertexBuffer(
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const void* source_ptr, size_t source_length, Endian endian,
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std::shared_ptr<ui::vulkan::Fence> fence);
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std::pair<VkBuffer, VkDeviceSize> UploadVertexBuffer(const void* source_ptr,
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size_t source_length,
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Endian endian,
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VkFence fence);
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// Flushes all pending data to the GPU.
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// Until this is called the GPU is not guaranteed to see any data.
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@@ -93,12 +95,10 @@ class BufferCache {
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// Allocates a block of memory in the transient buffer.
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// When memory is not available fences are checked and space is reclaimed.
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// Returns VK_WHOLE_SIZE if requested amount of memory is not available.
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VkDeviceSize AllocateTransientData(VkDeviceSize length,
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std::shared_ptr<ui::vulkan::Fence> fence);
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VkDeviceSize AllocateTransientData(VkDeviceSize length, VkFence fence);
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// Tries to allocate a block of memory in the transient buffer.
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// Returns VK_WHOLE_SIZE if requested amount of memory is not available.
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VkDeviceSize TryAllocateTransientData(
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VkDeviceSize length, std::shared_ptr<ui::vulkan::Fence> fence);
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VkDeviceSize TryAllocateTransientData(VkDeviceSize length, VkFence fence);
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RegisterFile* register_file_ = nullptr;
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VkDevice device_ = nullptr;
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