Track batch fences with the batches.
This commit is contained in:
@@ -164,8 +164,8 @@ bool CircularBuffer::CanAcquire(VkDeviceSize length) {
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return false;
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}
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CircularBuffer::Allocation* CircularBuffer::Acquire(
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VkDeviceSize length, std::shared_ptr<Fence> fence) {
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CircularBuffer::Allocation* CircularBuffer::Acquire(VkDeviceSize length,
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VkFence fence) {
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VkDeviceSize aligned_length = xe::round_up(length, alignment_);
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if (!CanAcquire(aligned_length)) {
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return nullptr;
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@@ -243,7 +243,7 @@ void CircularBuffer::Clear() {
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void CircularBuffer::Scavenge() {
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for (auto it = allocations_.begin(); it != allocations_.end();) {
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if ((*it)->fence->status() != VK_SUCCESS) {
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if (vkGetFenceStatus(*device_, (*it)->fence) != VK_SUCCESS) {
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// Don't bother freeing following allocations to ensure proper ordering.
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break;
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}
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@@ -40,7 +40,7 @@ class CircularBuffer {
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// Allocation usage fence. This allocation will be deleted when the fence
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// becomes signaled.
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std::shared_ptr<Fence> fence;
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VkFence fence;
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};
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bool Initialize(VkDeviceMemory memory, VkDeviceSize offset);
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@@ -59,7 +59,7 @@ class CircularBuffer {
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// Acquires space to hold memory. This allocation is only freed when the fence
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// reaches the signaled state.
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Allocation* Acquire(VkDeviceSize length, std::shared_ptr<Fence> fence);
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Allocation* Acquire(VkDeviceSize length, VkFence fence);
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void Flush(Allocation* allocation);
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// Clears all allocations, regardless of whether they've been consumed or not.
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@@ -48,7 +48,7 @@ CommandBufferPool::CommandBufferPool(VkDevice device,
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vkAllocateCommandBuffers(device_, &command_buffer_info, command_buffers);
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CheckResult(err, "vkCreateCommandBuffer");
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for (size_t i = 0; i < xe::countof(command_buffers); ++i) {
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PushEntry(command_buffers[i]);
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PushEntry(command_buffers[i], nullptr);
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}
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}
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@@ -58,7 +58,7 @@ CommandBufferPool::~CommandBufferPool() {
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command_pool_ = nullptr;
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}
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VkCommandBuffer CommandBufferPool::AllocateEntry() {
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VkCommandBuffer CommandBufferPool::AllocateEntry(void* data) {
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// TODO(benvanik): allocate a bunch at once?
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VkCommandBufferAllocateInfo command_buffer_info;
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command_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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@@ -77,6 +77,42 @@ void CommandBufferPool::FreeEntry(VkCommandBuffer handle) {
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vkFreeCommandBuffers(device_, command_pool_, 1, &handle);
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}
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DescriptorPool::DescriptorPool(VkDevice device, uint32_t max_count,
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std::vector<VkDescriptorPoolSize> pool_sizes)
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: BaseFencedPool(device) {
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VkDescriptorPoolCreateInfo descriptor_pool_info;
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descriptor_pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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descriptor_pool_info.pNext = nullptr;
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descriptor_pool_info.flags =
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VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
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descriptor_pool_info.maxSets = max_count;
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descriptor_pool_info.poolSizeCount = uint32_t(pool_sizes.size());
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descriptor_pool_info.pPoolSizes = pool_sizes.data();
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auto err = vkCreateDescriptorPool(device, &descriptor_pool_info, nullptr,
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&descriptor_pool_);
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CheckResult(err, "vkCreateDescriptorPool");
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}
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DescriptorPool::~DescriptorPool() {}
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VkDescriptorSet DescriptorPool::AllocateEntry(void* data) {
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VkDescriptorSetLayout layout = reinterpret_cast<VkDescriptorSetLayout>(data);
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VkDescriptorSet descriptor_set = nullptr;
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VkDescriptorSetAllocateInfo set_alloc_info;
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set_alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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set_alloc_info.pNext = nullptr;
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set_alloc_info.descriptorPool = descriptor_pool_;
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set_alloc_info.descriptorSetCount = 1;
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set_alloc_info.pSetLayouts = &layout;
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auto err =
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vkAllocateDescriptorSets(device_, &set_alloc_info, &descriptor_set);
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CheckResult(err, "vkAllocateDescriptorSets");
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return descriptor_set;
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}
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void DescriptorPool::FreeEntry(VkDescriptorSet handle) {}
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} // namespace vulkan
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} // namespace ui
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} // namespace xe
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@@ -49,7 +49,7 @@ class BaseFencedPool {
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void Scavenge() {
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while (pending_batch_list_head_) {
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auto batch = pending_batch_list_head_;
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if (vkGetFenceStatus(device_, *batch->fence) == VK_SUCCESS) {
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if (vkGetFenceStatus(device_, batch->fence) == VK_SUCCESS) {
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// Batch has completed. Reclaim.
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pending_batch_list_head_ = batch->next;
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if (batch == pending_batch_list_tail_) {
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@@ -72,7 +72,7 @@ class BaseFencedPool {
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// Begins a new batch.
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// All entries acquired within this batch will be marked as in-use until
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// the fence specified in EndBatch is signalled.
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void BeginBatch() {
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VkFence BeginBatch() {
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assert_null(open_batch_);
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Batch* batch = nullptr;
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if (free_batch_list_head_) {
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@@ -80,15 +80,26 @@ class BaseFencedPool {
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batch = free_batch_list_head_;
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free_batch_list_head_ = batch->next;
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batch->next = nullptr;
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vkResetFences(device_, 1, &batch->fence);
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} else {
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// Allocate new batch.
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batch = new Batch();
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batch->next = nullptr;
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VkFenceCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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VkResult res = vkCreateFence(device_, &info, nullptr, &batch->fence);
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if (res != VK_SUCCESS) {
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assert_always();
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}
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}
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batch->entry_list_head = nullptr;
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batch->entry_list_tail = nullptr;
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batch->fence = nullptr;
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open_batch_ = batch;
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return batch->fence;
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}
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// Cancels an open batch, and releases all entries acquired within.
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@@ -109,33 +120,8 @@ class BaseFencedPool {
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batch->entry_list_tail = nullptr;
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}
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// Attempts to acquire an entry from the pool in the current batch.
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// If none are available a new one will be allocated.
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HANDLE AcquireEntry() {
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Entry* entry = nullptr;
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if (free_entry_list_head_) {
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// Slice off an entry from the free list.
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entry = free_entry_list_head_;
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free_entry_list_head_ = entry->next;
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} else {
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// No entry available; allocate new.
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entry = new Entry();
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entry->handle = static_cast<T*>(this)->AllocateEntry();
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}
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entry->next = nullptr;
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if (!open_batch_->entry_list_head) {
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open_batch_->entry_list_head = entry;
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}
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if (open_batch_->entry_list_tail) {
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open_batch_->entry_list_tail->next = entry;
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}
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open_batch_->entry_list_tail = entry;
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return entry->handle;
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}
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// Ends the current batch using the given fence to indicate when the batch
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// has completed execution on the GPU.
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void EndBatch(std::shared_ptr<Fence> fence) {
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// Ends the current batch.
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void EndBatch() {
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assert_not_null(open_batch_);
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// Close and see if we have anything.
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@@ -148,9 +134,6 @@ class BaseFencedPool {
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return;
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}
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// Track the fence.
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batch->fence = fence;
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// Append to the end of the batch list.
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batch->next = nullptr;
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if (!pending_batch_list_head_) {
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@@ -165,9 +148,52 @@ class BaseFencedPool {
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}
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protected:
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void PushEntry(HANDLE handle) {
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// Attempts to acquire an entry from the pool in the current batch.
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// If none are available a new one will be allocated.
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HANDLE AcquireEntry(void* data) {
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Entry* entry = nullptr;
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if (free_entry_list_head_) {
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// Slice off an entry from the free list.
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Entry* prev = nullptr;
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Entry* cur = free_entry_list_head_;
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while (cur != nullptr) {
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if (cur->data == data) {
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if (prev) {
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prev->next = cur->next;
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} else {
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free_entry_list_head_ = cur->next;
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}
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entry = cur;
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break;
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}
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prev = cur;
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cur = cur->next;
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}
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}
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if (!entry) {
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// No entry available; allocate new.
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entry = new Entry();
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entry->data = data;
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entry->handle = static_cast<T*>(this)->AllocateEntry(data);
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}
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entry->next = nullptr;
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if (!open_batch_->entry_list_head) {
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open_batch_->entry_list_head = entry;
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}
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if (open_batch_->entry_list_tail) {
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open_batch_->entry_list_tail->next = entry;
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}
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open_batch_->entry_list_tail = entry;
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return entry->handle;
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}
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void PushEntry(HANDLE handle, void* data) {
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auto entry = new Entry();
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entry->next = free_entry_list_head_;
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entry->data = data;
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entry->handle = handle;
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free_entry_list_head_ = entry;
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}
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@@ -192,13 +218,14 @@ class BaseFencedPool {
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private:
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struct Entry {
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Entry* next;
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void* data;
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HANDLE handle;
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};
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struct Batch {
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Batch* next;
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Entry* entry_list_head;
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Entry* entry_list_tail;
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std::shared_ptr<Fence> fence;
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VkFence fence;
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};
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Batch* free_batch_list_head_ = nullptr;
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@@ -211,19 +238,39 @@ class BaseFencedPool {
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class CommandBufferPool
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: public BaseFencedPool<CommandBufferPool, VkCommandBuffer> {
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public:
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typedef BaseFencedPool<CommandBufferPool, VkCommandBuffer> Base;
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CommandBufferPool(VkDevice device, uint32_t queue_family_index,
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VkCommandBufferLevel level);
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~CommandBufferPool() override;
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VkCommandBuffer AcquireEntry() { return Base::AcquireEntry(nullptr); }
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protected:
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friend class BaseFencedPool<CommandBufferPool, VkCommandBuffer>;
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VkCommandBuffer AllocateEntry();
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VkCommandBuffer AllocateEntry(void* data);
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void FreeEntry(VkCommandBuffer handle);
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VkCommandPool command_pool_ = nullptr;
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VkCommandBufferLevel level_ = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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};
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class DescriptorPool : public BaseFencedPool<DescriptorPool, VkDescriptorSet> {
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public:
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DescriptorPool(VkDevice device, uint32_t max_count,
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std::vector<VkDescriptorPoolSize> pool_sizes);
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~DescriptorPool() override;
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VkDescriptorSet AcquireEntry(VkDescriptorSetLayout layout) { return nullptr; }
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protected:
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friend class BaseFencedPool<DescriptorPool, VkCommandBuffer>;
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VkDescriptorSet AllocateEntry(void* data);
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void FreeEntry(VkDescriptorSet handle);
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VkDescriptorPool descriptor_pool_ = nullptr;
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};
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} // namespace vulkan
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} // namespace ui
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} // namespace xe
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@@ -55,6 +55,9 @@ VulkanDevice::VulkanDevice(VulkanInstance* instance) : instance_(instance) {
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DeclareRequiredLayer("VK_LAYER_LUNARG_image", Version::Make(0, 0, 0), true);
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*/
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}
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DeclareRequiredExtension(VK_EXT_DEBUG_MARKER_EXTENSION_NAME,
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Version::Make(0, 0, 0), true);
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}
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VulkanDevice::~VulkanDevice() {
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@@ -221,6 +224,51 @@ void VulkanDevice::ReleaseQueue(VkQueue queue) {
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free_queues_.push_back(queue);
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}
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void VulkanDevice::DbgSetObjectName(VkDevice device, uint64_t object,
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VkDebugReportObjectTypeEXT object_type,
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std::string name) {
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PFN_vkDebugMarkerSetObjectNameEXT pfn_vkDebugMarkerSetObjectNameEXT = nullptr;
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if (!pfn_vkDebugMarkerSetObjectNameEXT) {
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pfn_vkDebugMarkerSetObjectNameEXT =
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(PFN_vkDebugMarkerSetObjectNameEXT)vkGetDeviceProcAddr(
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device, "vkDebugMarkerSetObjectNameEXT");
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if (!pfn_vkDebugMarkerSetObjectNameEXT) {
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return;
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}
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}
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VkDebugMarkerObjectNameInfoEXT info;
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info.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT;
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info.pNext = nullptr;
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info.objectType = object_type;
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info.object = object;
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info.pObjectName = name.c_str();
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pfn_vkDebugMarkerSetObjectNameEXT(device, &info);
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}
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void VulkanDevice::DbgSetObjectName(uint64_t object,
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VkDebugReportObjectTypeEXT object_type,
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std::string name) {
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if (!pfn_vkDebugMarkerSetObjectNameEXT_) {
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pfn_vkDebugMarkerSetObjectNameEXT_ =
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(PFN_vkDebugMarkerSetObjectNameEXT)vkGetDeviceProcAddr(
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handle, "vkDebugMarkerSetObjectNameEXT");
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if (!pfn_vkDebugMarkerSetObjectNameEXT_) {
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return;
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}
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}
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VkDebugMarkerObjectNameInfoEXT info;
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info.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT;
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info.pNext = nullptr;
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info.objectType = object_type;
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info.object = object;
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info.pObjectName = name.c_str();
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pfn_vkDebugMarkerSetObjectNameEXT_(handle, &info);
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}
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bool VulkanDevice::is_renderdoc_attached() const {
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return instance_->is_renderdoc_attached();
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}
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@@ -75,6 +75,12 @@ class VulkanDevice {
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// This method is thread safe.
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void ReleaseQueue(VkQueue queue);
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static void DbgSetObjectName(VkDevice device, uint64_t object,
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VkDebugReportObjectTypeEXT object_type,
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std::string name);
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void DbgSetObjectName(uint64_t object, VkDebugReportObjectTypeEXT object_type,
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std::string name);
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// True if RenderDoc is attached and available for use.
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bool is_renderdoc_attached() const;
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// Begins capturing the current frame in RenderDoc, if it is attached.
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@@ -95,6 +101,8 @@ class VulkanDevice {
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std::vector<Requirement> required_layers_;
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std::vector<Requirement> required_extensions_;
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PFN_vkDebugMarkerSetObjectNameEXT pfn_vkDebugMarkerSetObjectNameEXT_;
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DeviceInfo device_info_;
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uint32_t queue_family_index_ = 0;
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std::mutex queue_mutex_;
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@@ -58,6 +58,9 @@ VulkanInstance::VulkanInstance() {
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DeclareRequiredExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
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Version::Make(0, 0, 0), true);
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}
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DeclareRequiredExtension(VK_EXT_DEBUG_MARKER_EXTENSION_NAME,
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Version::Make(0, 0, 0), true);
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}
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VulkanInstance::~VulkanInstance() { DestroyInstance(); }
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Reference in New Issue
Block a user