[Vulkan] Robustify error handling during initialization
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@@ -276,6 +276,9 @@ class RenderCache {
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RenderCache(RegisterFile* register_file, ui::vulkan::VulkanDevice* device);
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~RenderCache();
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VkResult Initialize();
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void Shutdown();
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// Call this to determine if you should start a new render pass or continue
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// with an already open pass.
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bool dirty() const;
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