Moving debugger.
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45
src/xenia/debug/breakpoint.h
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45
src/xenia/debug/breakpoint.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_DEBUG_BREAKPOINT_H_
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#define XENIA_DEBUG_BREAKPOINT_H_
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#include <string>
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namespace xe {
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namespace debug {
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class Breakpoint {
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public:
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enum Type {
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TEMP_TYPE,
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CODE_TYPE,
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};
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public:
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Breakpoint(Type type, uint32_t address);
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~Breakpoint();
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Type type() const { return type_; }
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uint32_t address() const { return address_; }
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const char* id() const { return id_.c_str(); }
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void set_id(const char* id) { id_ = std::string(id); }
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private:
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Type type_;
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uint32_t address_;
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std::string id_;
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};
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} // namespace debug
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} // namespace xe
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#endif // XENIA_DEBUG_BREAKPOINT_H_
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