[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
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@@ -21,7 +21,7 @@ namespace vulkan {
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class VulkanShader : public Shader {
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public:
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VulkanShader(ui::vulkan::VulkanDevice* device, ShaderType shader_type,
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VulkanShader(ui::vulkan::VulkanDevice* device, xenos::ShaderType shader_type,
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uint64_t data_hash, const uint32_t* dword_ptr,
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uint32_t dword_count);
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~VulkanShader() override;
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