[Build] Convert buildshaders to custom build rules
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@@ -1,9 +1,6 @@
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add_library(xenia-gpu-d3d12 STATIC)
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xe_platform_sources(xenia-gpu-d3d12 ${CMAKE_CURRENT_SOURCE_DIR})
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# Include shader bytecode headers
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file(GLOB _d3d12_shader_headers "${CMAKE_CURRENT_SOURCE_DIR}/../shaders/bytecode/d3d12_5_1/*.h"
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)
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target_sources(xenia-gpu-d3d12 PRIVATE ${_d3d12_shader_headers})
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xe_shader_rules_dxbc(xenia-gpu-d3d12 ${CMAKE_CURRENT_SOURCE_DIR}/../shaders)
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target_link_libraries(xenia-gpu-d3d12 PUBLIC
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fmt xxhash xenia-base xenia-gpu xenia-ui xenia-ui-d3d12
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)
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@@ -1,9 +1,6 @@
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add_library(xenia-gpu-vulkan STATIC)
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xe_platform_sources(xenia-gpu-vulkan ${CMAKE_CURRENT_SOURCE_DIR})
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# Include shader bytecode headers
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file(GLOB _vk_shader_headers "${CMAKE_CURRENT_SOURCE_DIR}/../shaders/bytecode/vulkan_spirv/*.h"
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)
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target_sources(xenia-gpu-vulkan PRIVATE ${_vk_shader_headers})
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xe_shader_rules_spirv(xenia-gpu-vulkan ${CMAKE_CURRENT_SOURCE_DIR}/../shaders)
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target_include_directories(xenia-gpu-vulkan PRIVATE
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${PROJECT_SOURCE_DIR}/third_party/Vulkan-Headers/include
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${PROJECT_SOURCE_DIR}/third_party/glslang
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@@ -1,9 +1,6 @@
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add_library(xenia-ui-d3d12 STATIC)
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xe_platform_sources(xenia-ui-d3d12 ${CMAKE_CURRENT_SOURCE_DIR})
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# Include shader bytecode headers
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file(GLOB _d3d12_ui_shader_headers "${CMAKE_CURRENT_SOURCE_DIR}/../shaders/bytecode/d3d12_5_1/*.h"
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)
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target_sources(xenia-ui-d3d12 PRIVATE ${_d3d12_ui_shader_headers})
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xe_shader_rules_dxbc(xenia-ui-d3d12 ${CMAKE_CURRENT_SOURCE_DIR}/../shaders)
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target_link_libraries(xenia-ui-d3d12 PUBLIC xenia-base xenia-ui)
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xe_target_defaults(xenia-ui-d3d12)
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@@ -1,10 +1,7 @@
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add_library(xenia-ui-vulkan STATIC)
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xe_platform_sources(xenia-ui-vulkan ${CMAKE_CURRENT_SOURCE_DIR})
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xe_platform_sources(xenia-ui-vulkan ${CMAKE_CURRENT_SOURCE_DIR}/functions)
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# Include shader bytecode headers
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file(GLOB _vk_ui_shader_headers "${CMAKE_CURRENT_SOURCE_DIR}/../shaders/bytecode/vulkan_spirv/*.h"
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)
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target_sources(xenia-ui-vulkan PRIVATE ${_vk_ui_shader_headers})
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xe_shader_rules_spirv(xenia-ui-vulkan ${CMAKE_CURRENT_SOURCE_DIR}/../shaders)
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target_include_directories(xenia-ui-vulkan PRIVATE
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${PROJECT_SOURCE_DIR}/third_party/Vulkan-Headers/include
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${PROJECT_SOURCE_DIR}/third_party/glslang
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