Moving imgui to the new ImmediateDrawer.
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@@ -21,12 +21,16 @@
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#include "xenia/ui/window.h"
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#include "xenia/xbox.h"
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namespace xe {
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namespace ui {
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class ImGuiDrawer;
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} // namespace ui
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} // namespace xe
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namespace xe {
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namespace debug {
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namespace ui {
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class ImGuiRenderer;
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class DebugWindow : public DebugListener {
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public:
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~DebugWindow();
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@@ -91,7 +95,7 @@ class DebugWindow : public DebugListener {
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Debugger* debugger_ = nullptr;
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xe::ui::Loop* loop_ = nullptr;
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std::unique_ptr<xe::ui::Window> window_;
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std::unique_ptr<ImGuiRenderer> imgui_renderer_;
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std::unique_ptr<xe::ui::ImGuiDrawer> imgui_drawer_;
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uint64_t last_draw_tick_count_ = 0;
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uintptr_t capstone_handle_ = 0;
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