Use English game title when available.

This commit is contained in:
gibbed
2020-12-06 20:08:00 -06:00
committed by Rick Gibbed
parent 9ccdbb2153
commit 4ce43369a7
3 changed files with 12 additions and 1 deletions

View File

@@ -677,7 +677,12 @@ X_STATUS Emulator::CompleteLaunch(const std::filesystem::path& path,
kernel::util::XdbfGameData db(
module->memory()->TranslateVirtual(resource_data), resource_size);
if (db.is_valid()) {
game_title_ = db.title();
// TODO(gibbed): get title respective to user locale.
game_title_ = db.title(kernel::util::XdbfLocale::kEnglish);
if (game_title_.empty()) {
// If English title is unavailable, get the title in default locale.
game_title_ = db.title();
}
auto icon_block = db.icon();
if (icon_block) {
display_window_->SetIcon(icon_block.buffer, icon_block.size);