Moving all kernel files around just to fuck with whoever's keeping track ;)

This commit is contained in:
Ben Vanik
2014-01-04 17:12:46 -08:00
parent aad4d7bebf
commit 4d92720109
108 changed files with 449 additions and 677 deletions

View File

@@ -1,56 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_MODULE_H_
#define XENIA_KERNEL_XBOXKRNL_MODULE_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/export_resolver.h>
#include <xenia/kernel/kernel_module.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_ordinals.h>
// All of the exported functions:
#include <xenia/kernel/xboxkrnl/xboxkrnl_debug.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_hal.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_memory.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_module.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_rtl.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_threading.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_video.h>
namespace xe {
namespace kernel {
namespace xboxkrnl {
class KernelState;
class XboxkrnlModule : public KernelModule {
public:
XboxkrnlModule(Emulator* emulator);
virtual ~XboxkrnlModule();
KernelState* kernel_state() const { return kernel_state_; }
int LaunchModule(const char* path);
private:
KernelState* kernel_state_;
};
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_MODULE_H_