Moving all kernel files around just to fuck with whoever's keeping track ;)

This commit is contained in:
Ben Vanik
2014-01-04 17:12:46 -08:00
parent aad4d7bebf
commit 4d92720109
108 changed files with 449 additions and 677 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/kernel/xboxkrnl_nt.h>
#include <xenia/kernel/kernel_state.h>
#include <xenia/kernel/xboxkrnl_private.h>
#include <xenia/kernel/xobject.h>
#include <xenia/kernel/util/shim_utils.h>
using namespace xe;
using namespace xe::kernel;
using namespace xe::kernel::xboxkrnl;
namespace xe {
namespace kernel {
SHIM_CALL NtClose_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t handle = SHIM_GET_ARG_32(0);
XELOGD(
"NtClose(%.8X)",
handle);
X_STATUS result = X_STATUS_INVALID_HANDLE;
result = state->object_table()->RemoveHandle(handle);
SHIM_SET_RETURN(result);
}
} // namespace kernel
} // namespace xe
void xe::kernel::xboxkrnl::RegisterNtExports(
ExportResolver* export_resolver, KernelState* state) {
SHIM_SET_MAPPING("xboxkrnl.exe", NtClose, state);
}