Vulkan: Add a memory allocator and hook it up to the texture cache.

This commit is contained in:
DrChat
2017-08-20 20:48:36 -05:00
parent 7e819a4ccb
commit 4e4a1a03c1
4 changed files with 5461 additions and 24 deletions

View File

@@ -12,6 +12,10 @@
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
// Implement AMD's VMA here.
#define VMA_IMPLEMENTATION
#include "third_party/vulkan/vk_mem_alloc.h"
namespace xe {
namespace ui {
namespace vulkan {