Vulkan UI: Fix invalid push constant usage in immediate.frag/vert (and update shaders)

This commit is contained in:
DrChat
2017-02-12 18:47:53 -06:00
parent a636b3cbcf
commit 4ee16fd193
18 changed files with 917 additions and 949 deletions

View File

@@ -5,8 +5,7 @@
precision highp float;
layout(push_constant) uniform PushConstants {
mat4 projection_matrix;
int restrict_texture_samples;
layout(offset = 0) mat4 projection_matrix;
} push_constants;
layout(location = 0) in vec2 in_pos;