XMA hardware spoofing when using direct register access.
This works for recent games that don't use the XMA* methods. Upcoming CLs will add the XMA* method shims forthcoming.
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@@ -384,6 +384,24 @@ SHIM_CALL MmGetPhysicalAddress_shim(PPCContext* ppc_state, KernelState* state) {
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SHIM_SET_RETURN_32(base_address);
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}
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SHIM_CALL MmMapIoSpace_shim(PPCContext* ppc_state, KernelState* state) {
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uint32_t unk0 = SHIM_GET_ARG_32(0);
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uint32_t src_address = SHIM_GET_ARG_32(1); // from MmGetPhysicalAddress
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uint32_t size = SHIM_GET_ARG_32(2);
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uint32_t flags = SHIM_GET_ARG_32(3);
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XELOGD("MmMapIoSpace(%.8X, %.8X, %d, %.8X)", unk0, src_address, size, flags);
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// I've only seen this used to map XMA audio contexts.
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// The code seems fine with taking the src address, so this just returns that.
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// If others start using it there could be problems.
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assert_true(unk0 == 2);
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assert_true(size == 0x40);
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assert_true(flags == 0x404);
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SHIM_SET_RETURN_32(src_address);
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}
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SHIM_CALL ExAllocatePoolTypeWithTag_shim(PPCContext* ppc_state,
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KernelState* state) {
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uint32_t size = SHIM_GET_ARG_32(0);
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@@ -442,6 +460,7 @@ void xe::kernel::xboxkrnl::RegisterMemoryExports(
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SHIM_SET_MAPPING("xboxkrnl.exe", MmQueryAllocationSize, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmQueryStatistics, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmGetPhysicalAddress, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", MmMapIoSpace, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", ExAllocatePoolTypeWithTag, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", ExFreePool, state);
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