Starting to remove some macros.

This commit is contained in:
Ben Vanik
2014-08-16 16:57:00 -07:00
parent ead74f2cdb
commit 54ce9db743
21 changed files with 74 additions and 97 deletions

View File

@@ -9,6 +9,8 @@
#include <xenia/gpu/d3d11/d3d11_shader_translator.h>
#include <algorithm>
#include <xenia/gpu/gpu-private.h>
#include <xenia/gpu/d3d11/d3d11_geometry_shader.h>
#include <xenia/gpu/d3d11/d3d11_resource_cache.h>
@@ -282,7 +284,7 @@ int D3D11ShaderTranslator::TranslatePixelShader(
// Add temporary registers.
uint32_t temp_regs = program_cntl.vs_regs + program_cntl.ps_regs;
for (uint32_t n = 0; n <= MAX(15, temp_regs); n++) {
for (uint32_t n = 0; n <= std::max(15u, temp_regs); n++) {
append(
" float4 r%d = c[%d];\n", n, n + 256);
}