[GPU] Shader control flow documentation improvements

This commit is contained in:
Triang3l
2022-04-27 21:34:08 +03:00
parent b42680abf7
commit 5519dbb39f
6 changed files with 107 additions and 44 deletions

View File

@@ -160,7 +160,7 @@ void ParsedExecInstruction::Disassemble(StringBuffer* out) const {
}
out->Append(" Yield=true");
}
if (!clean) {
if (!is_predicate_clean) {
out->Append(" // PredicateClean=false");
}
out->Append('\n');