[D3D12] Resolve 16-bit RTs to unorm textures, not snorm
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@@ -199,18 +199,18 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
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DXGI_FORMAT_R16_SNORM, LoadMode::kUnknown, DXGI_FORMAT_UNKNOWN,
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LoadMode::kUnknown, DXGI_FORMAT_R16_UNORM, ResolveTileMode::k16bpp, true},
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// k_16_16
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// TODO(Triang3l): Check if this is the correct way of specifying a signed
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// resolve destination format.
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// The resolve format being unorm is correct (with snorm distortion effects
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// in Halo 3 cause stretching of one corner of the screen).
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{DXGI_FORMAT_R16G16_TYPELESS, DXGI_FORMAT_R16G16_UNORM, LoadMode::k32bpb,
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DXGI_FORMAT_R16G16_SNORM, LoadMode::kUnknown, DXGI_FORMAT_UNKNOWN,
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LoadMode::kUnknown, DXGI_FORMAT_R16G16_SNORM, ResolveTileMode::k32bpp,
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LoadMode::kUnknown, DXGI_FORMAT_R16G16_UNORM, ResolveTileMode::k32bpp,
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false},
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// k_16_16_16_16
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// TODO(Triang3l): Check if this is the correct way of specifying a signed
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// resolve destination format.
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// The resolve format being unorm is correct (with snorm distortion effects
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// in Halo 3 cause stretching of one corner of the screen).
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{DXGI_FORMAT_R16G16B16A16_TYPELESS, DXGI_FORMAT_R16G16B16A16_UNORM,
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LoadMode::k64bpb, DXGI_FORMAT_R16G16B16A16_SNORM, LoadMode::kUnknown,
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DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown, DXGI_FORMAT_R16G16B16A16_SNORM,
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DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown, DXGI_FORMAT_R16G16B16A16_UNORM,
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ResolveTileMode::k64bpp, false},
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// k_16_EXPAND
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{DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, LoadMode::k16bpb,
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