[GPU] Rename a few misnamed vfetch fields

This commit is contained in:
DrChat
2017-12-18 17:24:52 -06:00
parent 29c5fb8022
commit 55d2c03943
3 changed files with 27 additions and 17 deletions

View File

@@ -545,8 +545,8 @@ struct VertexFetchInstruction {
int exp_adjust() const {
return ((static_cast<int>(data_.exp_adjust) << 26) >> 26);
}
bool is_signed() const { return data_.is_signed == 1; }
bool is_integer() const { return data_.is_integer == 1; }
bool is_signed() const { return data_.fomat_comp_all == 1; }
bool is_normalized() const { return data_.num_format_all == 0; }
bool is_index_rounded() const { return data_.is_index_rounded == 1; }
// Dword stride, [0-255].
uint32_t stride() const { return data_.stride; }
@@ -575,8 +575,8 @@ struct VertexFetchInstruction {
});
XEPACKEDSTRUCTANONYMOUS({
uint32_t dst_swiz : 12;
uint32_t is_signed : 1;
uint32_t is_integer : 1;
uint32_t fomat_comp_all : 1;
uint32_t num_format_all : 1;
uint32_t signed_rf_mode_all : 1;
uint32_t is_index_rounded : 1;
uint32_t format : 6;