Adding modules/functions to the debugger.
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32
src/Xenia.Debug/Proto/xe/debug/proto/GetFunctionResponse.cs
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32
src/Xenia.Debug/Proto/xe/debug/proto/GetFunctionResponse.cs
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// automatically generated, do not modify
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namespace xe.debug.proto
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{
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using FlatBuffers;
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public sealed class GetFunctionResponse : Table {
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public static GetFunctionResponse GetRootAsGetFunctionResponse(ByteBuffer _bb) { return GetRootAsGetFunctionResponse(_bb, new GetFunctionResponse()); }
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public static GetFunctionResponse GetRootAsGetFunctionResponse(ByteBuffer _bb, GetFunctionResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public GetFunctionResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
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public Function Function { get { return GetFunction(new Function()); } }
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public Function GetFunction(Function obj) { int o = __offset(4); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
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public static int CreateGetFunctionResponse(FlatBufferBuilder builder,
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int function = 0) {
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builder.StartObject(1);
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GetFunctionResponse.AddFunction(builder, function);
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return GetFunctionResponse.EndGetFunctionResponse(builder);
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}
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public static void StartGetFunctionResponse(FlatBufferBuilder builder) { builder.StartObject(1); }
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public static void AddFunction(FlatBufferBuilder builder, int functionOffset) { builder.AddOffset(0, functionOffset, 0); }
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public static int EndGetFunctionResponse(FlatBufferBuilder builder) {
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int o = builder.EndObject();
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return o;
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}
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};
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}
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