Adding modules/functions to the debugger.

This commit is contained in:
Ben Vanik
2015-06-08 21:12:40 -07:00
parent 9d7d6df476
commit 573f190a43
47 changed files with 1427 additions and 128 deletions

View File

@@ -201,7 +201,7 @@ void AudioSystem::WorkerThreadMain() {
void AudioSystem::DecoderThreadMain() {
while (decoder_running_) {
// Wait for a kick from WriteRegister.
decoder_fence_.Wait();
//decoder_fence_.Wait();
// Check to see if we're supposed to exit
if (!decoder_running_) {