[D3D12] Refactoring: DXBC -> Dxbc

This commit is contained in:
Triang3l
2018-12-14 13:25:07 +03:00
parent 952819ed87
commit 574f85cc15
5 changed files with 46 additions and 46 deletions

View File

@@ -60,7 +60,7 @@ void D3D12Shader::SetTexturesAndSamplers(
}
}
bool D3D12Shader::DisassembleDXBC(const ui::d3d12::D3D12Provider* provider) {
bool D3D12Shader::DisassembleDxbc(const ui::d3d12::D3D12Provider* provider) {
if (!host_disassembly_.empty()) {
return true;
}