Basic debugger networking.

This commit is contained in:
Ben Vanik
2015-05-23 22:27:43 -07:00
parent 969badd8c3
commit 576d6492dc
51 changed files with 1745 additions and 162 deletions

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@@ -175,7 +175,7 @@ class TestRunner {
memory.reset(new Memory());
memory->Initialize();
processor.reset(new Processor(memory.get(), nullptr));
processor.reset(new Processor(memory.get(), nullptr, nullptr));
processor->Setup();
}

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@@ -22,7 +22,6 @@
#include "xenia/cpu/module.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/cpu/xex_module.h"
#include "xenia/debug/debugger.h"
#include "xenia/profiling.h"
// TODO(benvanik): based on compiler support
@@ -70,8 +69,10 @@ class BuiltinModule : public Module {
std::string name_;
};
Processor::Processor(xe::Memory* memory, ExportResolver* export_resolver)
Processor::Processor(xe::Memory* memory, ExportResolver* export_resolver,
debug::Debugger* debugger)
: memory_(memory),
debugger_(debugger),
debug_info_flags_(0),
builtin_module_(nullptr),
next_builtin_address_(0xFFFF0000ul),
@@ -92,7 +93,6 @@ Processor::~Processor() {
modules_.clear();
}
debugger_.reset();
frontend_.reset();
backend_.reset();
}
@@ -107,10 +107,6 @@ bool Processor::Setup() {
// Must be initialized by subclass before calling into this.
assert_not_null(memory_);
// Create debugger first. Other types hook up to it.
debugger_.reset(new xe::debug::Debugger(this));
debugger_->StartSession();
std::unique_ptr<Module> builtin_module(new BuiltinModule(this));
builtin_module_ = builtin_module.get();
modules_.push_back(std::move(builtin_module));
@@ -302,7 +298,9 @@ bool Processor::DemandFunction(FunctionInfo* symbol_info,
symbol_info->set_function(function);
// Before we give the symbol back to the rest, let the debugger know.
debugger_->OnFunctionDefined(symbol_info, function);
if (debugger_) {
debugger_->OnFunctionDefined(symbol_info, function);
}
symbol_info->set_status(SymbolInfo::STATUS_DEFINED);
symbol_status = symbol_info->status();

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@@ -20,14 +20,9 @@
#include "xenia/cpu/function.h"
#include "xenia/cpu/module.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/debug/debugger.h"
#include "xenia/memory.h"
namespace xe {
namespace debug {
class Debugger;
} // namespace debug
} // namespace xe
namespace xe {
namespace cpu {
@@ -43,11 +38,12 @@ enum class Irql : uint32_t {
class Processor {
public:
Processor(Memory* memory, ExportResolver* export_resolver);
Processor(Memory* memory, ExportResolver* export_resolver,
debug::Debugger* debugger);
~Processor();
Memory* memory() const { return memory_; }
debug::Debugger* debugger() const { return debugger_.get(); }
debug::Debugger* debugger() const { return debugger_; }
frontend::PPCFrontend* frontend() const { return frontend_.get(); }
backend::Backend* backend() const { return backend_.get(); }
ExportResolver* export_resolver() const { return export_resolver_; }
@@ -85,11 +81,10 @@ class Processor {
bool DemandFunction(FunctionInfo* symbol_info, Function** out_function);
Memory* memory_;
debug::Debugger* debugger_;
uint32_t debug_info_flags_;
std::unique_ptr<debug::Debugger> debugger_;
std::unique_ptr<frontend::PPCFrontend> frontend_;
std::unique_ptr<backend::Backend> backend_;
ExportResolver* export_resolver_;

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@@ -38,7 +38,8 @@ class TestFunction {
#if XENIA_TEST_X64
{
auto processor = std::make_unique<Processor>(memory.get(), nullptr);
auto processor =
std::make_unique<Processor>(memory.get(), nullptr, nullptr);
processor->Setup();
processors.emplace_back(std::move(processor));
}

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@@ -1,18 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/debug/debug_server.h"
namespace xe {
namespace debug {
//
} // namespace debug
} // namespace xe

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@@ -1,21 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_SERVER_H_
#define XENIA_DEBUG_DEBUG_SERVER_H_
namespace xe {
namespace debug {
//
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_SERVER_H_

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@@ -10,14 +10,28 @@
#include "xenia/debug/debugger.h"
#include <gflags/gflags.h>
#include <mstcpip.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <mutex>
#include "xenia/base/logging.h"
#include "xenia/base/string.h"
#include "xenia/base/threading.h"
#include "xenia/cpu/function.h"
#include "xenia/cpu/processor.h"
#include "xenia/emulator.h"
// Autogenerated Flatbuffers files:
#include "xenia/debug/proto/breakpoints_generated.h"
#include "xenia/debug/proto/messages_generated.h"
DEFINE_string(debug_session_path, "", "Debug output path.");
DEFINE_int32(debug_port, 19000, "Port the debugger listens on.");
DEFINE_bool(wait_for_debugger, false,
"Waits for the debugger to attach before starting the game.");
DEFINE_bool(exit_with_debugger, true, "Exit whe the debugger disconnects.");
namespace xe {
namespace debug {
@@ -29,9 +43,19 @@ Breakpoint::Breakpoint(Type type, uint32_t address)
Breakpoint::~Breakpoint() = default;
Debugger::Debugger(cpu::Processor* processor) : processor_(processor) {}
Debugger::Debugger(Emulator* emulator)
: emulator_(emulator),
listen_socket_(INVALID_SOCKET),
client_socket_(INVALID_SOCKET) {
WSADATA wsa_data;
WSAStartup(MAKEWORD(2, 2), &wsa_data);
}
Debugger::~Debugger() = default;
Debugger::~Debugger() {
if (listen_socket_ != INVALID_SOCKET) {
StopSession();
}
}
bool Debugger::StartSession() {
std::wstring session_path = xe::to_wstring(FLAGS_debug_session_path);
@@ -44,11 +68,194 @@ bool Debugger::StartSession() {
xe::join_paths(session_path, L"functions.trace");
functions_trace_file_ = ChunkedMappedMemoryWriter::Open(
functions_trace_path, 32 * 1024 * 1024, true);
listen_socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listen_socket_ < 1) {
XELOGE("Failed to create debugger socket");
return false;
}
struct tcp_keepalive alive;
alive.onoff = TRUE;
alive.keepalivetime = 7200000;
alive.keepaliveinterval = 6000;
DWORD bytes_returned;
WSAIoctl(listen_socket_, SIO_KEEPALIVE_VALS, &alive, sizeof(alive), nullptr,
0, &bytes_returned, nullptr, nullptr);
int opt_value = 1;
setsockopt(listen_socket_, SOL_SOCKET, SO_REUSEADDR,
reinterpret_cast<const char*>(&opt_value), sizeof(opt_value));
opt_value = 1;
setsockopt(listen_socket_, IPPROTO_TCP, TCP_NODELAY,
reinterpret_cast<const char*>(&opt_value), sizeof(opt_value));
sockaddr_in socket_addr = {0};
socket_addr.sin_family = AF_INET;
socket_addr.sin_addr.s_addr = htonl(INADDR_ANY);
socket_addr.sin_port = htons(FLAGS_debug_port);
if (bind(listen_socket_, reinterpret_cast<sockaddr*>(&socket_addr),
sizeof(socket_addr)) == SOCKET_ERROR) {
int e = WSAGetLastError();
XELOGE("Unable to bind debug socket");
return false;
}
if (listen(listen_socket_, 5) == SOCKET_ERROR) {
XELOGE("Unable to listen on debug socket");
return 1;
}
return true;
}
void SendResponse(SOCKET client_socket, flatbuffers::FlatBufferBuilder& fbb,
uint32_t request_id, proto::ResponseData response_data_type,
flatbuffers::Offset<void> response_data_offset) {
auto response_offset = proto::CreateResponse(
fbb, request_id, response_data_type, response_data_offset);
fbb.Finish(response_offset);
int buffer_length = fbb.GetSize();
send(client_socket, reinterpret_cast<const char*>(&buffer_length), 4, 0);
send(client_socket, reinterpret_cast<const char*>(fbb.GetBufferPointer()),
fbb.GetSize(), 0);
}
void Debugger::PreLaunch() {
accept_thread_ = std::thread([this]() {
while (listen_socket_ != INVALID_SOCKET) {
sockaddr_in6 client_addr;
int client_count = sizeof(client_addr);
SOCKET client_socket_id =
accept(listen_socket_, reinterpret_cast<sockaddr*>(&client_addr),
&client_count);
if (client_socket_id == INVALID_SOCKET) {
XELOGE("Failed to accept socket");
continue;
}
// Only one debugger at a time.
if (client_socket_ != INVALID_SOCKET) {
XELOGW("Ignoring debugger connection as one is already connected");
closesocket(client_socket_id);
continue;
}
// Setup recv thread.
client_socket_ = client_socket_id;
receive_thread_ = std::thread([this]() {
while (client_socket_ != INVALID_SOCKET) {
// Read length prefix.
uint32_t length = 0;
int r = recv(client_socket_, reinterpret_cast<char*>(&length), 4,
MSG_WAITALL);
if (r != 4) {
// Failed?
XELOGE("Failed to recv debug data length - dead connection?");
if (FLAGS_exit_with_debugger) {
exit(1);
}
break;
}
// Read body.
std::vector<uint8_t> body(length);
r = recv(client_socket_, reinterpret_cast<char*>(body.data()), length,
MSG_WAITALL);
if (r != length) {
// Failed?
XELOGE("Failed to recv debug data body - dead connection?");
if (FLAGS_exit_with_debugger) {
exit(1);
}
break;
}
// Read message contents and dispatch.
OnMessage(std::move(body));
}
});
// This will WaitForClient if it was waiting.
}
});
if (FLAGS_wait_for_debugger) {
// Wait for the first client.
XELOGI("Waiting for debugger because of --wait_for_debugger...");
accept_fence_.Wait();
XELOGI("Debugger attached, continuing...");
}
}
void Debugger::OnMessage(std::vector<uint8_t> buffer) {
flatbuffers::FlatBufferBuilder fbb;
proto::ResponseData response_data_type;
flatbuffers::Offset<void> response_data_offset;
auto request = flatbuffers::GetRoot<proto::Request>(buffer.data());
switch (request->request_data_type()) {
case proto::RequestData_AttachRequest: {
// Send debug info.
response_data_type = proto::ResponseData_AttachResponse;
auto response_data = proto::AttachResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
// Allow continuation if we were blocked waiting for a client.
accept_fence_.Signal();
} break;
case proto::RequestData_ListBreakpointsRequest: {
response_data_type = proto::ResponseData_ListBreakpointsResponse;
auto response_data = proto::ListBreakpointsResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
case proto::RequestData_AddBreakpointRequest: {
response_data_type = proto::ResponseData_RemoveBreakpointResponse;
auto response_data = proto::AddBreakpointResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
case proto::RequestData_UpdateBreakpointRequest: {
response_data_type = proto::ResponseData_UpdateBreakpointResponse;
auto response_data = proto::UpdateBreakpointResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
case proto::RequestData_RemoveBreakpointRequest: {
response_data_type = proto::ResponseData_AddBreakpointResponse;
auto response_data = proto::RemoveBreakpointResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
default:
assert_unhandled_case(request->request_data_type());
break;
}
SendResponse(client_socket_, std::move(fbb), request->id(),
response_data_type, response_data_offset);
}
void Debugger::StopSession() {
FlushSession();
if (client_socket_ != INVALID_SOCKET) {
shutdown(client_socket_, SD_SEND);
closesocket(client_socket_);
client_socket_ = INVALID_SOCKET;
}
linger so_linger;
so_linger.l_onoff = TRUE;
so_linger.l_linger = 30;
setsockopt(listen_socket_, SOL_SOCKET, SO_LINGER,
reinterpret_cast<const char*>(&so_linger), sizeof(so_linger));
shutdown(listen_socket_, SD_SEND);
closesocket(listen_socket_);
listen_socket_ = INVALID_SOCKET;
accept_thread_.join();
functions_file_.reset();
functions_trace_file_.reset();
}
@@ -132,7 +339,8 @@ int Debugger::AddBreakpoint(Breakpoint* breakpoint) {
}
// Find all functions that contain the breakpoint address.
auto fns = processor_->FindFunctionsWithAddress(breakpoint->address());
auto fns =
emulator_->processor()->FindFunctionsWithAddress(breakpoint->address());
// Add.
for (auto fn : fns) {
@@ -166,7 +374,8 @@ int Debugger::RemoveBreakpoint(Breakpoint* breakpoint) {
}
// Find all functions that have the breakpoint set.
auto fns = processor_->FindFunctionsWithAddress(breakpoint->address());
auto fns =
emulator_->processor()->FindFunctionsWithAddress(breakpoint->address());
// Remove.
for (auto fn : fns) {

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@@ -14,13 +14,19 @@
#include <memory>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include "xenia/base/delegate.h"
#include "xenia/base/mapped_memory.h"
#include "xenia/base/threading.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/debug/breakpoint.h"
namespace xe {
class Emulator;
} // namespace xe
namespace xe {
namespace cpu {
class Function;
@@ -62,12 +68,13 @@ class BreakpointHitEvent : public DebugEvent {
class Debugger {
public:
Debugger(cpu::Processor* processor);
Debugger(Emulator* emulator);
~Debugger();
cpu::Processor* processor() const { return processor_; }
Emulator* emulator() const { return emulator_; }
bool StartSession();
void PreLaunch();
void StopSession();
void FlushSession();
@@ -99,7 +106,15 @@ class Debugger {
Delegate<BreakpointHitEvent> breakpoint_hit;
private:
cpu::Processor* processor_;
void OnMessage(std::vector<uint8_t> buffer);
Emulator* emulator_;
UINT_PTR listen_socket_;
std::thread accept_thread_;
xe::threading::Fence accept_fence_;
UINT_PTR client_socket_;
std::thread receive_thread_;
std::unique_ptr<ChunkedMappedMemoryWriter> functions_file_;
std::unique_ptr<ChunkedMappedMemoryWriter> functions_trace_file_;

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@@ -0,0 +1,23 @@
include "common.fbs";
namespace xe.debug.proto;
table ListBreakpointsRequest {
}
table ListBreakpointsResponse {
}
table AddBreakpointRequest {
}
table AddBreakpointResponse {
}
table UpdateBreakpointRequest {
}
table UpdateBreakpointResponse {
}
table RemoveBreakpointRequest {
}
table RemoveBreakpointResponse {
}

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@@ -0,0 +1,210 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_BREAKPOINTS_XE_DEBUG_PROTO_H_
#define FLATBUFFERS_GENERATED_BREAKPOINTS_XE_DEBUG_PROTO_H_
#include "flatbuffers/flatbuffers.h"
namespace xe {
namespace debug {
namespace proto {
struct ListBreakpointsRequest;
struct ListBreakpointsResponse;
struct AddBreakpointRequest;
struct AddBreakpointResponse;
struct UpdateBreakpointRequest;
struct UpdateBreakpointResponse;
struct RemoveBreakpointRequest;
struct RemoveBreakpointResponse;
struct ListBreakpointsRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct ListBreakpointsRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
ListBreakpointsRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ListBreakpointsRequestBuilder &operator=(const ListBreakpointsRequestBuilder &);
flatbuffers::Offset<ListBreakpointsRequest> Finish() {
auto o = flatbuffers::Offset<ListBreakpointsRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<ListBreakpointsRequest> CreateListBreakpointsRequest(flatbuffers::FlatBufferBuilder &_fbb) {
ListBreakpointsRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct ListBreakpointsResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct ListBreakpointsResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
ListBreakpointsResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ListBreakpointsResponseBuilder &operator=(const ListBreakpointsResponseBuilder &);
flatbuffers::Offset<ListBreakpointsResponse> Finish() {
auto o = flatbuffers::Offset<ListBreakpointsResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<ListBreakpointsResponse> CreateListBreakpointsResponse(flatbuffers::FlatBufferBuilder &_fbb) {
ListBreakpointsResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct AddBreakpointRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AddBreakpointRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AddBreakpointRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AddBreakpointRequestBuilder &operator=(const AddBreakpointRequestBuilder &);
flatbuffers::Offset<AddBreakpointRequest> Finish() {
auto o = flatbuffers::Offset<AddBreakpointRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AddBreakpointRequest> CreateAddBreakpointRequest(flatbuffers::FlatBufferBuilder &_fbb) {
AddBreakpointRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct AddBreakpointResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AddBreakpointResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AddBreakpointResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AddBreakpointResponseBuilder &operator=(const AddBreakpointResponseBuilder &);
flatbuffers::Offset<AddBreakpointResponse> Finish() {
auto o = flatbuffers::Offset<AddBreakpointResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AddBreakpointResponse> CreateAddBreakpointResponse(flatbuffers::FlatBufferBuilder &_fbb) {
AddBreakpointResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct UpdateBreakpointRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct UpdateBreakpointRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
UpdateBreakpointRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
UpdateBreakpointRequestBuilder &operator=(const UpdateBreakpointRequestBuilder &);
flatbuffers::Offset<UpdateBreakpointRequest> Finish() {
auto o = flatbuffers::Offset<UpdateBreakpointRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<UpdateBreakpointRequest> CreateUpdateBreakpointRequest(flatbuffers::FlatBufferBuilder &_fbb) {
UpdateBreakpointRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct UpdateBreakpointResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct UpdateBreakpointResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
UpdateBreakpointResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
UpdateBreakpointResponseBuilder &operator=(const UpdateBreakpointResponseBuilder &);
flatbuffers::Offset<UpdateBreakpointResponse> Finish() {
auto o = flatbuffers::Offset<UpdateBreakpointResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<UpdateBreakpointResponse> CreateUpdateBreakpointResponse(flatbuffers::FlatBufferBuilder &_fbb) {
UpdateBreakpointResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct RemoveBreakpointRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct RemoveBreakpointRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
RemoveBreakpointRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
RemoveBreakpointRequestBuilder &operator=(const RemoveBreakpointRequestBuilder &);
flatbuffers::Offset<RemoveBreakpointRequest> Finish() {
auto o = flatbuffers::Offset<RemoveBreakpointRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<RemoveBreakpointRequest> CreateRemoveBreakpointRequest(flatbuffers::FlatBufferBuilder &_fbb) {
RemoveBreakpointRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct RemoveBreakpointResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct RemoveBreakpointResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
RemoveBreakpointResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
RemoveBreakpointResponseBuilder &operator=(const RemoveBreakpointResponseBuilder &);
flatbuffers::Offset<RemoveBreakpointResponse> Finish() {
auto o = flatbuffers::Offset<RemoveBreakpointResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<RemoveBreakpointResponse> CreateRemoveBreakpointResponse(flatbuffers::FlatBufferBuilder &_fbb) {
RemoveBreakpointResponseBuilder builder_(_fbb);
return builder_.Finish();
}
} // namespace proto
} // namespace debug
} // namespace xe
#endif // FLATBUFFERS_GENERATED_BREAKPOINTS_XE_DEBUG_PROTO_H_

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@@ -0,0 +1 @@
namespace xe.debug.proto;

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@@ -0,0 +1,3 @@
include "common.fbs";
namespace xe.debug.proto;

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@@ -0,0 +1,59 @@
include "breakpoints.fbs";
include "common.fbs";
include "control.fbs";
namespace xe.debug.proto;
enum Foo:byte (bit_flags) {
A,
B,
}
struct StructTest {
a:short;
b:byte;
c:Foo;
}
table TableTest {
st:StructTest;
iv:[ubyte];
name:string (required);
id:uint (key);
}
table AttachRequest {
//
}
table AttachResponse {
// file paths
// mmap name
}
union RequestData {
AttachRequest,
ListBreakpointsRequest,
AddBreakpointRequest,
UpdateBreakpointRequest,
RemoveBreakpointRequest,
}
table Request {
id:uint;
request_data:RequestData;
}
union ResponseData {
AttachResponse,
ListBreakpointsResponse,
AddBreakpointResponse,
UpdateBreakpointResponse,
RemoveBreakpointResponse,
}
table Response {
id:uint;
response_data:ResponseData;
}

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@@ -0,0 +1,298 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MESSAGES_XE_DEBUG_PROTO_H_
#define FLATBUFFERS_GENERATED_MESSAGES_XE_DEBUG_PROTO_H_
#include "flatbuffers/flatbuffers.h"
namespace xe {
namespace debug {
namespace proto {
struct ListBreakpointsRequest;
struct ListBreakpointsResponse;
struct AddBreakpointRequest;
struct AddBreakpointResponse;
struct UpdateBreakpointRequest;
struct UpdateBreakpointResponse;
struct RemoveBreakpointRequest;
struct RemoveBreakpointResponse;
} // namespace proto
} // namespace debug
} // namespace xe
namespace xe {
namespace debug {
namespace proto {
struct StructTest;
struct TableTest;
struct AttachRequest;
struct AttachResponse;
struct Request;
struct Response;
enum Foo {
Foo_A = 1,
Foo_B = 2
};
inline const char **EnumNamesFoo() {
static const char *names[] = { "A", "B", nullptr };
return names;
}
inline const char *EnumNameFoo(Foo e) { return EnumNamesFoo()[e - Foo_A]; }
enum RequestData {
RequestData_NONE = 0,
RequestData_AttachRequest = 1,
RequestData_ListBreakpointsRequest = 2,
RequestData_AddBreakpointRequest = 3,
RequestData_UpdateBreakpointRequest = 4,
RequestData_RemoveBreakpointRequest = 5
};
inline const char **EnumNamesRequestData() {
static const char *names[] = { "NONE", "AttachRequest", "ListBreakpointsRequest", "AddBreakpointRequest", "UpdateBreakpointRequest", "RemoveBreakpointRequest", nullptr };
return names;
}
inline const char *EnumNameRequestData(RequestData e) { return EnumNamesRequestData()[e]; }
inline bool VerifyRequestData(flatbuffers::Verifier &verifier, const void *union_obj, RequestData type);
enum ResponseData {
ResponseData_NONE = 0,
ResponseData_AttachResponse = 1,
ResponseData_ListBreakpointsResponse = 2,
ResponseData_AddBreakpointResponse = 3,
ResponseData_UpdateBreakpointResponse = 4,
ResponseData_RemoveBreakpointResponse = 5
};
inline const char **EnumNamesResponseData() {
static const char *names[] = { "NONE", "AttachResponse", "ListBreakpointsResponse", "AddBreakpointResponse", "UpdateBreakpointResponse", "RemoveBreakpointResponse", nullptr };
return names;
}
inline const char *EnumNameResponseData(ResponseData e) { return EnumNamesResponseData()[e]; }
inline bool VerifyResponseData(flatbuffers::Verifier &verifier, const void *union_obj, ResponseData type);
MANUALLY_ALIGNED_STRUCT(2) StructTest FLATBUFFERS_FINAL_CLASS {
private:
int16_t a_;
int8_t b_;
int8_t c_;
public:
StructTest(int16_t a, int8_t b, Foo c)
: a_(flatbuffers::EndianScalar(a)), b_(flatbuffers::EndianScalar(b)), c_(flatbuffers::EndianScalar(static_cast<int8_t>(c))) { }
int16_t a() const { return flatbuffers::EndianScalar(a_); }
int8_t b() const { return flatbuffers::EndianScalar(b_); }
Foo c() const { return static_cast<Foo>(flatbuffers::EndianScalar(c_)); }
};
STRUCT_END(StructTest, 4);
struct TableTest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
const StructTest *st() const { return GetStruct<const StructTest *>(4); }
const flatbuffers::Vector<uint8_t> *iv() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(6); }
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(8); }
uint32_t id() const { return GetField<uint32_t>(10, 0); }
bool KeyCompareLessThan(const TableTest *o) const { return id() < o->id(); }
int KeyCompareWithValue(uint32_t val) const { return id() < val ? -1 : id() > val; }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<StructTest>(verifier, 4 /* st */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* iv */) &&
verifier.Verify(iv()) &&
VerifyFieldRequired<flatbuffers::uoffset_t>(verifier, 8 /* name */) &&
verifier.Verify(name()) &&
VerifyField<uint32_t>(verifier, 10 /* id */) &&
verifier.EndTable();
}
};
struct TableTestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_st(const StructTest *st) { fbb_.AddStruct(4, st); }
void add_iv(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> iv) { fbb_.AddOffset(6, iv); }
void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(8, name); }
void add_id(uint32_t id) { fbb_.AddElement<uint32_t>(10, id, 0); }
TableTestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TableTestBuilder &operator=(const TableTestBuilder &);
flatbuffers::Offset<TableTest> Finish() {
auto o = flatbuffers::Offset<TableTest>(fbb_.EndTable(start_, 4));
fbb_.Required(o, 8); // name
return o;
}
};
inline flatbuffers::Offset<TableTest> CreateTableTest(flatbuffers::FlatBufferBuilder &_fbb,
const StructTest *st = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> iv = 0,
flatbuffers::Offset<flatbuffers::String> name = 0,
uint32_t id = 0) {
TableTestBuilder builder_(_fbb);
builder_.add_id(id);
builder_.add_name(name);
builder_.add_iv(iv);
builder_.add_st(st);
return builder_.Finish();
}
struct AttachRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AttachRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AttachRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AttachRequestBuilder &operator=(const AttachRequestBuilder &);
flatbuffers::Offset<AttachRequest> Finish() {
auto o = flatbuffers::Offset<AttachRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AttachRequest> CreateAttachRequest(flatbuffers::FlatBufferBuilder &_fbb) {
AttachRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct AttachResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AttachResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AttachResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AttachResponseBuilder &operator=(const AttachResponseBuilder &);
flatbuffers::Offset<AttachResponse> Finish() {
auto o = flatbuffers::Offset<AttachResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AttachResponse> CreateAttachResponse(flatbuffers::FlatBufferBuilder &_fbb) {
AttachResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct Request FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
uint32_t id() const { return GetField<uint32_t>(4, 0); }
RequestData request_data_type() const { return static_cast<RequestData>(GetField<uint8_t>(6, 0)); }
const void *request_data() const { return GetPointer<const void *>(8); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint32_t>(verifier, 4 /* id */) &&
VerifyField<uint8_t>(verifier, 6 /* request_data_type */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 8 /* request_data */) &&
VerifyRequestData(verifier, request_data(), request_data_type()) &&
verifier.EndTable();
}
};
struct RequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(uint32_t id) { fbb_.AddElement<uint32_t>(4, id, 0); }
void add_request_data_type(RequestData request_data_type) { fbb_.AddElement<uint8_t>(6, static_cast<uint8_t>(request_data_type), 0); }
void add_request_data(flatbuffers::Offset<void> request_data) { fbb_.AddOffset(8, request_data); }
RequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
RequestBuilder &operator=(const RequestBuilder &);
flatbuffers::Offset<Request> Finish() {
auto o = flatbuffers::Offset<Request>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<Request> CreateRequest(flatbuffers::FlatBufferBuilder &_fbb,
uint32_t id = 0,
RequestData request_data_type = RequestData_NONE,
flatbuffers::Offset<void> request_data = 0) {
RequestBuilder builder_(_fbb);
builder_.add_request_data(request_data);
builder_.add_id(id);
builder_.add_request_data_type(request_data_type);
return builder_.Finish();
}
struct Response FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
uint32_t id() const { return GetField<uint32_t>(4, 0); }
ResponseData response_data_type() const { return static_cast<ResponseData>(GetField<uint8_t>(6, 0)); }
const void *response_data() const { return GetPointer<const void *>(8); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint32_t>(verifier, 4 /* id */) &&
VerifyField<uint8_t>(verifier, 6 /* response_data_type */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 8 /* response_data */) &&
VerifyResponseData(verifier, response_data(), response_data_type()) &&
verifier.EndTable();
}
};
struct ResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(uint32_t id) { fbb_.AddElement<uint32_t>(4, id, 0); }
void add_response_data_type(ResponseData response_data_type) { fbb_.AddElement<uint8_t>(6, static_cast<uint8_t>(response_data_type), 0); }
void add_response_data(flatbuffers::Offset<void> response_data) { fbb_.AddOffset(8, response_data); }
ResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ResponseBuilder &operator=(const ResponseBuilder &);
flatbuffers::Offset<Response> Finish() {
auto o = flatbuffers::Offset<Response>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<Response> CreateResponse(flatbuffers::FlatBufferBuilder &_fbb,
uint32_t id = 0,
ResponseData response_data_type = ResponseData_NONE,
flatbuffers::Offset<void> response_data = 0) {
ResponseBuilder builder_(_fbb);
builder_.add_response_data(response_data);
builder_.add_id(id);
builder_.add_response_data_type(response_data_type);
return builder_.Finish();
}
inline bool VerifyRequestData(flatbuffers::Verifier &verifier, const void *union_obj, RequestData type) {
switch (type) {
case RequestData_NONE: return true;
case RequestData_AttachRequest: return verifier.VerifyTable(reinterpret_cast<const AttachRequest *>(union_obj));
case RequestData_ListBreakpointsRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::ListBreakpointsRequest *>(union_obj));
case RequestData_AddBreakpointRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::AddBreakpointRequest *>(union_obj));
case RequestData_UpdateBreakpointRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::UpdateBreakpointRequest *>(union_obj));
case RequestData_RemoveBreakpointRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::RemoveBreakpointRequest *>(union_obj));
default: return false;
}
}
inline bool VerifyResponseData(flatbuffers::Verifier &verifier, const void *union_obj, ResponseData type) {
switch (type) {
case ResponseData_NONE: return true;
case ResponseData_AttachResponse: return verifier.VerifyTable(reinterpret_cast<const AttachResponse *>(union_obj));
case ResponseData_ListBreakpointsResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::ListBreakpointsResponse *>(union_obj));
case ResponseData_AddBreakpointResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::AddBreakpointResponse *>(union_obj));
case ResponseData_UpdateBreakpointResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::UpdateBreakpointResponse *>(union_obj));
case ResponseData_RemoveBreakpointResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::RemoveBreakpointResponse *>(union_obj));
default: return false;
}
}
} // namespace proto
} // namespace debug
} // namespace xe
#endif // FLATBUFFERS_GENERATED_MESSAGES_XE_DEBUG_PROTO_H_

View File

@@ -1,27 +0,0 @@
namespace Xenia.Debugger.Proto;
attribute "priority"; // ?
enum Foo:byte (bit_flags) {
A,
B,
}
struct StructTest {
a:short;
b:byte;
c:Foo;
}
table TableTest {
st:StructTest;
iv:[ubyte];
name:string (required);
id:uint (required, key);
}
union UnionTest {
TableTest,
}
root_type UnionTest;

View File

@@ -37,6 +37,9 @@ Emulator::Emulator(const std::wstring& command_line)
Emulator::~Emulator() {
// Note that we delete things in the reverse order they were initialized.
// Kill the debugger first, so that we don't have it messing with things.
debugger_.reset();
// Give the systems time to shutdown before we delete them.
graphics_system_->Shutdown();
audio_system_->Shutdown();
@@ -80,9 +83,15 @@ X_STATUS Emulator::Setup() {
// Shared export resolver used to attach and query for HLE exports.
export_resolver_ = std::make_unique<xe::cpu::ExportResolver>();
// Debugger first, as other parts hook into it.
debugger_.reset(new debug::Debugger(this));
// Create debugger first. Other types hook up to it.
debugger_->StartSession();
// Initialize the CPU.
processor_ =
std::make_unique<Processor>(memory_.get(), export_resolver_.get());
processor_ = std::make_unique<Processor>(
memory_.get(), export_resolver_.get(), debugger_.get());
// Initialize the APU.
audio_system_ = std::move(xe::apu::Create(this));

View File

@@ -12,6 +12,7 @@
#include <string>
#include "xenia/debug/debugger.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/memory.h"
#include "xenia/ui/main_window.h"
@@ -50,6 +51,8 @@ class Emulator {
Memory* memory() const { return memory_.get(); }
debug::Debugger* debugger() const { return debugger_.get(); }
cpu::Processor* processor() const { return processor_.get(); }
apu::AudioSystem* audio_system() const { return audio_system_.get(); }
gpu::GraphicsSystem* graphics_system() const {
@@ -81,6 +84,8 @@ class Emulator {
std::unique_ptr<Memory> memory_;
std::unique_ptr<debug::Debugger> debugger_;
std::unique_ptr<cpu::Processor> processor_;
std::unique_ptr<apu::AudioSystem> audio_system_;
std::unique_ptr<gpu::GraphicsSystem> graphics_system_;

View File

@@ -184,6 +184,9 @@ int XboxkrnlModule::LaunchModule(const char* path) {
// Set as the main module, while running.
kernel_state_->SetExecutableModule(module);
// Waits for a debugger client, if desired.
emulator()->debugger()->PreLaunch();
// Launch the module.
// NOTE: this won't return until the module exits.
result_code = module->Launch(0);