Main window, empty GPU files.

This commit is contained in:
Ben Vanik
2014-12-20 22:17:57 -08:00
parent 7faf9d6bd3
commit 577ab0a4f1
57 changed files with 4403 additions and 7598 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_GPU_UCODE_DISASSEMBLER_H_
#define XENIA_GPU_UCODE_DISASSEMBLER_H_
#include <string>
#include <xenia/gpu/ucode.h>
#include <xenia/gpu/xenos.h>
namespace xe {
namespace gpu {
std::string DisassembleShader(xenos::ShaderType type, const uint32_t* dwords,
size_t dword_count);
} // namespace gpu
} // namespace xe
#endif // XENIA_GPU_UCODE_DISASSEMBLER_H_