[D3D12] Remove runtime check of cvars::d3d12_edram_rov
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@@ -96,7 +96,7 @@ class TextureCache {
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RegisterFile* register_file, SharedMemory* shared_memory);
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~TextureCache();
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bool Initialize();
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bool Initialize(bool edram_rov_used);
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void Shutdown();
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void ClearCache();
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