Copying over the shader translator - generating d3d shaders now.

This commit is contained in:
Ben Vanik
2014-12-27 00:42:15 -08:00
parent 6573c87b8d
commit 58cff84550
9 changed files with 1841 additions and 30 deletions

View File

@@ -62,6 +62,8 @@ void StringBuffer::AppendBytes(const uint8_t* buffer, size_t length) {
const char* StringBuffer::GetString() const { return buffer_.data(); }
std::string StringBuffer::to_string() { return std::string(buffer_.data()); }
char* StringBuffer::ToString() { return strdup(buffer_.data()); }
} // namespace alloy

View File

@@ -31,6 +31,7 @@ class StringBuffer {
void AppendBytes(const uint8_t* buffer, size_t length);
const char* GetString() const;
std::string to_string();
char* ToString();
char* EncodeBase64();