[D3D12] Quad list geometry shader

This commit is contained in:
Triang3l
2018-08-26 19:51:20 +03:00
parent 2c24622bdb
commit 592873cf9f
5 changed files with 54 additions and 42 deletions

View File

@@ -948,6 +948,9 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
case PrimitiveType::kTriangleStrip:
primitive_topology = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP;
break;
case PrimitiveType::kQuadList:
primitive_topology = D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ;
break;
default:
return false;
}