[D3D12] 64bpp resolve and clear - GTA IV ingame

This commit is contained in:
Triang3l
2018-09-16 17:14:21 +03:00
parent 5f0df6d1fa
commit 5997ec6668
7 changed files with 88 additions and 8 deletions

View File

@@ -118,6 +118,7 @@ class TextureCache {
// formats that can be resolved to.
enum class TileMode {
k32bpp,
k64bpp,
kCount,