[Vulkan] Shader module debug object names

This commit is contained in:
DrChat
2018-02-22 23:07:54 -06:00
parent 824c39c38a
commit 5a4dcd7043
4 changed files with 37 additions and 32 deletions

View File

@@ -88,7 +88,7 @@ class PipelineCache {
bool is_line_mode);
RegisterFile* register_file_ = nullptr;
VkDevice device_ = nullptr;
ui::vulkan::VulkanDevice* device_ = nullptr;
// Reusable shader translator.
std::unique_ptr<ShaderTranslator> shader_translator_ = nullptr;