[Vulkan] Add VMA to Buffer Cache
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@@ -18,6 +18,8 @@
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#include "xenia/ui/vulkan/vulkan.h"
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#include "xenia/ui/vulkan/vulkan_device.h"
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#include "third_party/vulkan/vk_mem_alloc.h"
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#include <map>
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namespace xe {
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@@ -115,6 +117,7 @@ class BufferCache {
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ui::vulkan::VulkanDevice* device_ = nullptr;
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VkDeviceMemory gpu_memory_pool_ = nullptr;
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VmaAllocator mem_allocator_ = nullptr;
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// Staging ringbuffer we cycle through fast. Used for data we don't
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// plan on keeping past the current frame.
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