Basic ringbuffer worker. Super hacky, not yet writing back to CPU.

This commit is contained in:
Ben Vanik
2013-06-01 01:13:30 -07:00
parent 3667821be3
commit 5b0fa8f17e
9 changed files with 270 additions and 29 deletions

View File

@@ -16,6 +16,8 @@
namespace xe {
namespace gpu {
class RingBufferWorker;
class CreationParams {
public:
@@ -31,9 +33,13 @@ public:
xe_memory_ref memory();
virtual uint64_t ReadRegister(uint32_t r) = 0;
virtual void WriteRegister(uint32_t r, uint64_t value) = 0;
virtual void Initialize() = 0;
void InitializeRingBuffer(uint32_t ptr, uint32_t page_count);
virtual uint64_t ReadRegister(uint32_t r);
virtual void WriteRegister(uint32_t r, uint64_t value);
public:
static uint64_t ReadRegisterThunk(GraphicsSystem* this_ptr, uint32_t r) {
return this_ptr->ReadRegister(r);
}
@@ -44,7 +50,9 @@ public:
protected:
GraphicsSystem(const CreationParams* params);
xe_memory_ref memory_;
xe_memory_ref memory_;
RingBufferWorker* worker_;
};