GLSL shaders translating (modulo texture fetches).
This commit is contained in:
@@ -27,8 +27,7 @@ class GL4Shader : public Shader {
|
||||
GLuint program() const { return program_; }
|
||||
|
||||
bool PrepareVertexShader(const xenos::xe_gpu_program_cntl_t& program_cntl);
|
||||
bool PreparePixelShader(const xenos::xe_gpu_program_cntl_t& program_cntl,
|
||||
GL4Shader* vertex_shader);
|
||||
bool PreparePixelShader(const xenos::xe_gpu_program_cntl_t& program_cntl);
|
||||
|
||||
protected:
|
||||
bool CompileProgram(std::string source);
|
||||
|
||||
Reference in New Issue
Block a user