GLSL shaders translating (modulo texture fetches).
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@@ -34,8 +34,8 @@ class GL4ShaderTranslator {
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GL4Shader* vertex_shader,
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const xenos::xe_gpu_program_cntl_t& program_cntl);
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std::string TranslatePixelShader(
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GL4Shader* pixel_shader, const xenos::xe_gpu_program_cntl_t& program_cntl,
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const GL4Shader::AllocCounts& alloc_counts);
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GL4Shader* pixel_shader,
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const xenos::xe_gpu_program_cntl_t& program_cntl);
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protected:
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ShaderType shader_type_;
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