Starting to reverse XGI app.
This commit is contained in:
@@ -105,7 +105,8 @@ bool GL4Shader::PrepareVertexArrayObject() {
|
||||
: GL_UNSIGNED_INT_2_10_10_10_REV;
|
||||
break;
|
||||
case VertexFormat::k_10_11_11:
|
||||
assert_false(el.is_signed);
|
||||
// assert_false(el.is_signed);
|
||||
XELOGW("Signed k_10_11_11 vertex format not supported by GL");
|
||||
comp_type = GL_UNSIGNED_INT_10F_11F_11F_REV;
|
||||
break;
|
||||
/*case VertexFormat::k_11_11_10:
|
||||
|
||||
Reference in New Issue
Block a user