Fixing broken instruction offsets on block splits.

This commit is contained in:
Ben Vanik
2013-12-27 15:00:34 -08:00
parent 402c96f9a6
commit 5bc74313e3
3 changed files with 26 additions and 8 deletions

View File

@@ -151,7 +151,7 @@ void D3D11GraphicsSystem::Pump() {
DispatchInterruptCallback(0);
} else {
// If we have gone too long without an interrupt, fire one.
if (xe_pal_now() - last_interrupt_time_ > 16 / 1000.0) {
if (xe_pal_now() - last_interrupt_time_ > 500 / 1000.0) {
DispatchInterruptCallback(0);
}
}