C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -39,11 +39,10 @@ void DiscordPresence::NotPlaying() {
Discord_UpdatePresence(&discordPresence);
}
void DiscordPresence::PlayingTitle(const std::wstring& game_title) {
auto discord_game_title = xe::to_string(game_title);
void DiscordPresence::PlayingTitle(const std::string_view game_title) {
DiscordRichPresence discordPresence = {};
discordPresence.state = "In Game";
discordPresence.details = discord_game_title.c_str();
discordPresence.details = std::string(game_title).c_str();
// TODO(gibbed): we don't have state icons yet.
// discordPresence.smallImageKey = "app";
// discordPresence.largeImageKey = "state_ingame";

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -19,7 +19,7 @@ class DiscordPresence {
public:
static void Initialize();
static void NotPlaying();
static void PlayingTitle(const std::wstring& game_title);
static void PlayingTitle(const std::string_view game_title);
static void Shutdown();
};