C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2019 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -17,6 +17,7 @@
#pragma comment(lib, "../third_party/vtune/lib64/jitprofiling.lib")
#endif
#include "third_party/fmt/include/fmt/format.h"
#include "xenia/base/assert.h"
#include "xenia/base/clock.h"
#include "xenia/base/logging.h"
@@ -61,8 +62,8 @@ bool X64CodeCache::Initialize() {
}
// Create mmap file. This allows us to share the code cache with the debugger.
file_name_ = std::wstring(L"Local\\xenia_code_cache_") +
std::to_wstring(Clock::QueryHostTickCount());
file_name_ =
fmt::format("Local\\xenia_code_cache_{}", Clock::QueryHostTickCount());
mapping_ = xe::memory::CreateFileMappingHandle(
file_name_, kGeneratedCodeSize, xe::memory::PageAccess::kExecuteReadWrite,
false);