C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -133,11 +133,12 @@ class CommandProcessor {
// May be called not only from the command processor thread when the command
// processor is paused, and the termination of this function may be explicitly
// awaited.
virtual void InitializeShaderStorage(const std::wstring& storage_root,
uint32_t title_id, bool blocking);
virtual void InitializeShaderStorage(
const std::filesystem::path& storage_root, uint32_t title_id,
bool blocking);
virtual void RequestFrameTrace(const std::wstring& root_path);
virtual void BeginTracing(const std::wstring& root_path);
virtual void RequestFrameTrace(const std::filesystem::path& root_path);
virtual void BeginTracing(const std::filesystem::path& root_path);
virtual void EndTracing();
virtual void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) = 0;
@@ -264,8 +265,8 @@ class CommandProcessor {
kSingleFrame,
};
TraceState trace_state_ = TraceState::kDisabled;
std::wstring trace_stream_path_;
std::wstring trace_frame_path_;
std::filesystem::path trace_stream_path_;
std::filesystem::path trace_frame_path_;
std::atomic<bool> worker_running_;
kernel::object_ref<kernel::XHostThread> worker_thread_;