C++17ification.
C++17ification! - Filesystem interaction now uses std::filesystem::path. - Usage of const char*, std::string have been changed to std::string_view where appropriate. - Usage of printf-style functions changed to use fmt.
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2018 Ben Vanik. All rights reserved. *
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -31,13 +31,13 @@ bool D3D12GraphicsSystem::IsAvailable() {
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return xe::ui::d3d12::D3D12Provider::IsD3D12APIAvailable();
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}
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std::wstring D3D12GraphicsSystem::name() const {
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std::string D3D12GraphicsSystem::name() const {
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auto d3d12_command_processor =
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static_cast<D3D12CommandProcessor*>(command_processor());
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if (d3d12_command_processor != nullptr) {
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return d3d12_command_processor->GetWindowTitleText();
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}
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return L"Direct3D 12";
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return "Direct3D 12";
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}
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X_STATUS D3D12GraphicsSystem::Setup(cpu::Processor* processor,
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