C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2018 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -31,13 +31,13 @@ bool D3D12GraphicsSystem::IsAvailable() {
return xe::ui::d3d12::D3D12Provider::IsD3D12APIAvailable();
}
std::wstring D3D12GraphicsSystem::name() const {
std::string D3D12GraphicsSystem::name() const {
auto d3d12_command_processor =
static_cast<D3D12CommandProcessor*>(command_processor());
if (d3d12_command_processor != nullptr) {
return d3d12_command_processor->GetWindowTitleText();
}
return L"Direct3D 12";
return "Direct3D 12";
}
X_STATUS D3D12GraphicsSystem::Setup(cpu::Processor* processor,