C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -46,7 +46,7 @@ class PipelineCache {
void Shutdown();
void ClearCache(bool shutting_down = false);
void InitializeShaderStorage(const std::wstring& storage_root,
void InitializeShaderStorage(const std::filesystem::path& storage_root,
uint32_t title_id, bool blocking);
void ShutdownShaderStorage();
@@ -262,7 +262,7 @@ class PipelineCache {
PipelineState* current_pipeline_state_ = nullptr;
// Currently open shader storage path.
std::wstring shader_storage_root_;
std::filesystem::path shader_storage_root_;
uint32_t shader_storage_title_id_ = 0;
// Shader storage output stream, for preload in the next emulator runs.