C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,21 +2,20 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2018 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/gpu/dxbc_shader_translator.h"
#include <algorithm>
#include <memory>
#include <sstream>
#include "third_party/dxbc/d3d12TokenizedProgramFormat.hpp"
#include "third_party/fmt/include/fmt/format.h"
#include "xenia/base/assert.h"
#include "xenia/base/string.h"
#include "xenia/gpu/dxbc_shader_translator.h"
namespace xe {
namespace gpu {
@@ -791,9 +790,8 @@ uint32_t DxbcShaderTranslator::FindOrAddTextureSRV(uint32_t fetch_constant,
default:
dimension_name = "2d";
}
new_texture_srv.name =
xe::format_string("xe_texture%u_%s_%c", fetch_constant, dimension_name,
is_signed ? 's' : 'u');
new_texture_srv.name = fmt::format("xe_texture{}_{}_{}", fetch_constant,
dimension_name, is_signed ? 's' : 'u');
uint32_t srv_register = 1 + uint32_t(texture_srvs_.size());
texture_srvs_.emplace_back(std::move(new_texture_srv));
return srv_register;