C++17ification.
C++17ification! - Filesystem interaction now uses std::filesystem::path. - Usage of const char*, std::string have been changed to std::string_view where appropriate. - Usage of printf-style functions changed to use fmt.
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -10,6 +10,7 @@
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#ifndef XENIA_GPU_SHADER_H_
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#define XENIA_GPU_SHADER_H_
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#include <filesystem>
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#include <string>
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#include <vector>
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@@ -685,8 +686,8 @@ class Shader {
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// Both the ucode binary and disassembled and translated shader will be
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// written.
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// Returns the filename of the shader and the binary.
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std::pair<std::string, std::string> Dump(const std::string& base_path,
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const char* path_prefix);
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std::pair<std::filesystem::path, std::filesystem::path> Dump(
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const std::filesystem::path& base_path, const char* path_prefix);
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protected:
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friend class ShaderTranslator;
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