C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -10,6 +10,7 @@
#ifndef XENIA_GPU_SHADER_H_
#define XENIA_GPU_SHADER_H_
#include <filesystem>
#include <string>
#include <vector>
@@ -685,8 +686,8 @@ class Shader {
// Both the ucode binary and disassembled and translated shader will be
// written.
// Returns the filename of the shader and the binary.
std::pair<std::string, std::string> Dump(const std::string& base_path,
const char* path_prefix);
std::pair<std::filesystem::path, std::filesystem::path> Dump(
const std::filesystem::path& base_path, const char* path_prefix);
protected:
friend class ShaderTranslator;